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  1. #1
    Sundown's Avatar Community Cartographer
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    hahahahaha (Grifball)

    I was getting tired of everyone crying and complaining about grifball spawnkilling, so after I stopped laughing (much to their dismay), I did something about it to please the haters. I have made a version of a matchmaking grifball map that completely deters the act of spawnkilling, while actually making the game better for the end user. No complicated teleporter system, nothing to make it harder for "legit" players to play. In fact, this new streamlined spawning system is so simple, I'm surprised none of the grifball community members have done it yet. No surprise really

    Anywho, I'm sure it fixes spawnkilling, but before I release it, I need to test it in a 4v4 environment to make sure some of the fixes do not break other functions of game play. I also made it such that -theoretically- you should more accurately spawn in areas where you can be most useful to stop an incoming carrier, and spawning behind teammates (causing many a betrayal) should be declined.

    For these reasons I am not ready to release the map yet, So please let me know if this interests you, and if you want to help me test it today (Tuesday) night sometime. kthxbyeee

  2. #2
    Danni Cherie's Avatar Shocky's Lady
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    You know I'm down to help test if you need it.

    It takes a fight to see who you're supposed to be - 12 Stones, Worlds Collide
    March 22, 2013

  3. #3
    MrGiggleButts's Avatar Major
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    ill help

  4. #4
    HC KnaniBear's Avatar Senior Member
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    sounds awesome, i loves grif, what time?

  5. #5
    Banned
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    I'm so down.

  6. #6
    Itsduffy's Avatar Colonel
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    I'm down

  7. #7
    Sundown's Avatar Community Cartographer
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    I ran a test this morning and while it deters spawnkilling, as I hoped, it does make defending an incoming carrier a bit more of a challenge. I am going to attempt to re-work the idea. Testing will still certainly be tonight, and periodically... I'll be on around 5 EST. through most of the night.

  8. #8
    Vetteking95's Avatar Major
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    Is this like the DHG Anti-Spawnkilling variant Sundown?
    Owner of the IGL, Public Relations for FirelightStudios

  9. #9
    DEAD PSYCH0's Avatar Commander
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    Sundown you'll know I'll be there for testing . . . oh the testing . . .

  10. #10
    Sundown's Avatar Community Cartographer
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    Quote Originally Posted by Vetteking95 View Post
    Is this like the DHG Anti-Spawnkilling variant Sundown?
    Does you think I would make something that bad? Honestly Vette, that hurts.

  11. #11
    DEAD PSYCH0's Avatar Commander
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    This right here is a real work of art.

  12. #12
    Sundown's Avatar Community Cartographer
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    psh its all mental chicken scratch. lol.

  13. #13
    Itsduffy's Avatar Colonel
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    That is crazy sundown

  14. #14
    Sundown's Avatar Community Cartographer
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    After running more tests, I re-analyzed every possible spawn, and I believe to have come up with an even more reliable system.
    Preview:

  15. #15
    DEAD PSYCH0's Avatar Commander
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    Wait, so are you meaning to tell me you scrapped the circles that you applied and when back to the boxes?
    Also, can you explain exactly what went on while I was there, granted the fact I knew you and nokyard were messing with spawns, I don't necessarily know how the work. >__<

  16. #16
    Vetteking95's Avatar Major
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    Quote Originally Posted by Sundown View Post
    Does you think I would make something that bad? Honestly Vette, that hurts.
    Sundown I was kidding bro... your to good of a forger.
    Owner of the IGL, Public Relations for FirelightStudios

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